
You could change the size in game_database.xml, but in my experience this tends to break games because they explicitly check how much they can write to.NO$GBA started as a Gameboy Advance debugger but was later released as a normal emulator(version 1.9). I'm not sure about No$GBA, except that last time I used it with save files you had to manually set the size with each game in the options, so that may have something to do with it. All the games I tested with 0.9.10 had proper inter-emulator operability. It should accept saves of whatever size the footer says it is, but maybe they changed something again in 0.9.11. Apparently it doesn't always end up being precisely the proper game size.
#Nogba emulator save code
Whether or not the game is compressed has nothing to do with it.ĭeSmuME uses a heuristic to determine game size based on what the game code does. More RPG-like games tend to have larger save sizes. DraStic gets that information from a database file (game_database.xml) that lists almost all the games that were released. It varies from ROM to ROM depending on how much space the game developers decided they needed. The save size is based on the size of the flash/EEPROM chip in the game ROM. Thank you in advanced, even if this cannot be helped. How can one change how big dsvs are on DraStic? Will there ever be such an option in the future?
#Nogba emulator save android
Who has sucessfully had computer emulator to android emulator save comparability?Ĥ. Is there any way to get the 8kb dsvs from DraStic to 64 kb dsv. I will one I get my notebook computer back.ġ. I assume the sav file will be compatible with DraStic once the sav extension is changed to dsv only if the dsv created on drastic is 8kb. It only be accepted by No$GBA if the 64kb dsv is put into DeSmuMe and is exported with the export backup memory option. It will not accept the 64kb dsv changed to sav. No$GBA accepts the 8kb dsvs from DraStic once the file extension(dsv) is changed to sav. Keep in mind I have only tested it with one other game. The 64 and 65 kb dsvs are compatible with DraStic only if the particular game creates a 64 kb dsv on DraStic. It will not accept anything smaller (and maybe even bigger, but I'm not sure).

Could this be the reason the dsv sizes are different? I doubt it since I uncompressed the 128 mb ROM that was 7z compressed, deleted the compressed version, and the save worked just fine and the dsv size of that ROM did not change on DraStic.ĭeSmuMe seems to only creates and accept dsv files that are are 64 and 65kb. It is still playable on all three emulators mentioned though. This is because it could not be properly compressed due to the bad header it got when I applied the english patch.
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The ROM with the 64kb dsv is uncompressed. The two nds ROMs with the 8kb dsvs are 7z compressed. This size applies to the nds files when uncompressed. That ROM's larger than 100mb (128mb) and my other two ROMs are 128mb and 65mb. Only one of my ROMs has a dsv file size of 64kb. It looks like it depends on the size or type of the game. I decided to make a new one since I didn't want to bump an old forum and what I'm about to post is a bit irrelevant to those topics.įirst off, DraStic seems to make at least two different sized dsv files. I'm new here, and, yes, I have seen forums about DraStic's dsv comparability with that of other emulators before.
